Wednesday 7 November 2012

Where did the term 'graphic novel' come from?



The term “graphic novel.”

The following is a piece of text taken from a transcript of Will Eisner’s keynote address at the ‘Will Eisner Symposium’. He explains of how the term graphic novel began:

That began what is known as the graphic novel today. Those of you who've heard me speak before know this now famous story about how it was called a “graphic novel.” I completed the book, A Contract With God, and I called the president of Bantam Books in New York, who I knew had seen my work with The Spirit. Now, this was a very busy guy who didn't have much time to speak to you.
So I called him and said, "There's something I want to show you, something I think is very interesting." 
He said, "Yeah, well, what is it?"
A little man in my head popped up and said, "For Christ's sake stupid, don't tell him it's a comic. He'll hang up on you." So, I said, "It's a graphic novel."
He said, "Wow! That sounds interesting. Come on up."

From Eisner’s words the term graphic novel was created in 1978, this was at the same time his work A Contract With God had finished.

Reference: Keynote address from the 2002 'Will Eisner Symposium http://www.english.ufl.edu/imagetext/archives/v1_1/eisner/  

Will Eisner


Will Eisner’s ‘A Contract With God and Other Tenement Stories




Will Eisner is famous for all manner of things, not least of which is a comic career spanning more decades than most readers will have been alive. But it was with this book, A Contract With God and Other Tenement Stories that Eisner is credited by creating adult related novel length comics to a broader audience. America was usually focused on monthly series and newspaper strips. Eisner took the basic elements and created a very unique and influential piece of quality work.
This collection of four stories: A Contract With God, The Street Singer, The Super and Cookalein takes the reader to the Bronx in the 1930s as seen from Eisner’s autobiographical perspective. Each story is about a different character, passed on a real person, with one thing binding them – an overwhelming desire to lift themselves out of the tenements.
The fact that it is not completely about himself seems to bring more seriousness to his work, meaning that there is less time for him to replenish half remembered details but more time for the development of his characters and their dramatic lives.
Another graphic novel created by Will Eisner called To the Heat of the Storm is a stark of great ambitious contrast, because we as readers are left with a feeling that the characters are keen observations rather than two dimensional stereotypes. The tenements themselves provide a heavy, almost gravitational backdrop, drawing Eisner’s cast back into the black holes of poverty and depression no matter how hard they try to leave.
This graphic novel almost does not show its age despite its venerable years with the history of the New York Bronx as important now as it was when this narrative was made.
 These short narratives are unique in the medium and rightly deserve the reverence they receive.

Referenced from Andy Shaw, January 30th 2011, www.grovel.org.uk


Will Eisner’s ‘To the Heart of the Storm’

Left: To the Heart of the Storm front cover.















Right: Artwork from the novel


A classic example of how comics can be treated as a more serious subject, To the Heart of the Storm is an autobiographical narrative, which tells a story about a young Jewish boy, growing up in New York City during both world wars.
The memories are pictured flooding back to Eisner as he sits on a train. He is on his way to boot camp having been sent to fight in World War Two. A silent, ruminative Eisner is seen in a thoughtful mood, gazing out of the window, twisting the buildings and people he passes into scene from his past.
Eisner’s black and white style really creates mood and atmosphere of the dream-like nature of his recollections; as an artist I myself also agree with this statement. Eisner also does not use rigid frames to keep the sequential drawings in check; instead he uses drifting smoky effects to take the reader from one memory to the next. His style within his character drawings involves some caricature with their exaggerated facial expression to get the effect he requires, but still keeps other aspects of anatomy maintained with the correct scale and forms; this balances his caricature style with a realistic feel.
To the Heart of the Storm is a fascinating insight into the formative years of the author, especially from his perspective of a Jew in an era when racial tolerance was quite poor. The way, in which the author’s train-travelling alter ego remembers his past to be chaotic, especially scattered, as it is with further dramatized recollections built from the memories of his parents.

‘This probably is one best left to those with a particular interest in the era or the circumstances in which Eisner grew up, as it left us feeling like we wanted more, that too few conclusions had been drawn. Or perhaps that’s just the way life is.’

 Referenced from Andy Shaw, January 30th 2011, www.grovel.org.uk

The 'graphic novel'



What is a Graphic novel?

ipl2’s definition:
Graphic novels are basically defined versions of comics; book-length so to speak. Graphic novels can be a linear narrative from start to finish or they can be lots of shorter narratives or individual comic strips. Comics are sequential visual art combined with text that is often told in a series of rectangular panels. 1 Despite its name comics don’t have to be funny. Many comics and graphic novels show much Emphasis in drama, adventure, character development, striking visuals, politics, or romance over laugh-out-loud comedy.

Wikipedia’s definition:
The term graphic novel is not strictly defined, though one broad dictionary definition is “a fictional story that is presented in a comic-strip format and presented as a book.” In the publishing trade, the term is sometimes prolonged to material that would not be classed as a novel if produced in another medium. Collections of comic books that do not procedure a continuous story, anthologies or collections of freely related pieces, and even non-fiction are stocked in libraries and bookstores as “graphic novels” (similar to the way in which dynamic stories are included in “comic” books).


History of graphic novels and how they have been developed

As the exact definition of graphic novels is questionable, the origins of the art form are open to analysis. Cave paintings may have told stories, and artists and craftspeople beginning in the ‘Middle Ages’ produced tapestries and illuminated manuscripts that helped. Visual parodies, satires, political cartoons, and straightforward funny drawings have been around for centuries also, but it took the rise of the newspaper industry in the late nineteenth century to bring comics into everyday households.


Most comic historians agree that Will Eisner was to of created the first graphic novel with his A Contract With God and Other Tenement Stories, which was published in 1978. 2 Distinctively adult in its images, themes, and language, Eisner’s book spoke out to the generations that had first grown up with the superhero comics in the 1940s and 1950s.




Will Eisner, A Contract With God 
and Other Tenement Stories

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