Sunday 27 February 2011

2D animation

   Movement is created by objects being created or edited on computer software. The software orders the frames automatically meaning you can press play and the animation is in sequence and will be generated at fps.

   On the other hand there is also a way to generate motion by not using computer software at all. This is called a flipbook, a traditional way of animation populated in the 19th century of which the device was invented. A flipbook is basically a hand drawn animation set to be at the side or corner of a page inside a book so that multiple drawings can be drawn on each page but placed in roughly the same place on each page, so when you flick through the pages each drawing gives the illusion of movement.

   2D animation is easier to get started but tough to get precise and accurate outcomes because of having to have a good hand to steadily redraw each image accurately to the previous.

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